Fri. Sep 5th, 2025

Chainsaws, Cheerleaders, and Zombies: Lollipop Chainsaw Gears Up for a Franchise Revival

Remember Juliet Starling, the bubbly cheerleader who battled zombies with a chainsaw and a disembodied talking head? If that sentence alone triggers a nostalgic smile or a perplexed eyebrow raise, you`re precisely the audience for a significant announcement: Lollipop Chainsaw is poised for a major comeback, extending far beyond its recent remaster.

In 2012, Grasshopper Manufacture, under the creative direction of Goichi Suda (Suda51) and co-written by James Gunn, unleashed Lollipop Chainsaw upon an unsuspecting world. It was a game that defied easy categorization, blending B-movie horror tropes, vibrant pop-culture aesthetics, and genuinely humorous dialogue with surprisingly visceral zombie dismemberment. Players were introduced to Juliet Starling, a high school cheerleader with a rather unique family heritage and an even more unique weapon: a glitter-encrusted chainsaw capable of tearing through hordes of the undead, all while delivering a steady stream of one-liners. It was a singular experience, undeniably niche, yet it garnered a devoted cult following.

A Strategic Partnership for a Cult Classic

For years, the future of the Lollipop Chainsaw franchise remained uncertain. Beyond its initial release, and despite its distinctive charm, the series lay dormant. That changed with the recent release of Lollipop Chainsaw RePOP in 2024, a modern remaster that served as a subtle nod to the enduring interest in Juliet’s bizarre world. Now, the stage is set for something far grander.

Dragami Games, the company that acquired the rights to the franchise following the dissolution of Kadokawa Games, has officially joined forces with Nada Holdings. This partnership isn`t merely about dusting off old code; it`s a strategic alliance aimed at breathing new life into the Lollipop Chainsaw intellectual property (IP). The joint announcement confirms plans to “jointly launch multiple new projects” based on the franchise. This signals a concerted effort to expand Juliet Starling’s universe across various media.

Shohei Sato, President and CEO of Dragami Games, expressed his enthusiasm for the collaboration, stating, “The team at Nada Holdings shares a deep affection and enthusiasm for the title, along with a proven track record in IP investment and development. Through this partnership, we look forward to working together to create new projects that carry on the spirit and charm of the original while bringing fresh value to the franchise.”

Beyond the Game: What Could These “New Projects” Entail?

While specific details remain under wraps, the phrase “multiple new projects” opens up a Pandora`s Box of possibilities for fans. The most obvious, and arguably most anticipated, development would be a brand new video game. A direct sequel, a prequel exploring Juliet’s family history, or even a soft reboot with updated mechanics could be on the table. The original game’s hack-and-slash combat, combined with its distinct scoring system and boss battles, offers a solid foundation for innovation.

However, the scope could extend far beyond the gaming realm. Given the franchise`s strong visual identity and narrative flair, other avenues seem equally plausible:

  • A Film Adaptation: The original game already played like a quirky B-movie. A live-action film or even an animated feature could perfectly capture the over-the-top action and unique comedic timing. Imagine the possibilities for a cinematic rendition of chainsaw-wielding cheerleading.
  • An Animated Series: With its vibrant characters and fantastical premise, an episodic animated series could allow for deeper dives into the lore and introduce new, equally eccentric characters.
  • Graphic Novels or Comics: Expanding the story through print media could explore untold tales and character backstories, leveraging the strong artistic direction of the original.

The Elephant in the Room: The Creative Masterminds

Any discussion of Lollipop Chainsaw would be incomplete without acknowledging the original creative forces behind its unique identity: James Gunn (co-writer) and Goichi Suda, known as Suda51 (co-director). Gunn, now a major figure in the DC cinematic universe, and Suda51, celebrated for his distinct and often bizarre game design philosophies, imbued the original game with its unforgettable personality.

Notably, neither Gunn nor Suda51 were involved in the 2024 RePOP remaster. This raises a pertinent question for any future endeavors: can the distinctive “spirit and charm” of the original truly be replicated without the unique vision of its initial architects? It`s a creative tightrope walk. While Dragami Games and Nada Holdings aim to “carry on the spirit,” discerning fans will keenly observe if the new projects manage to capture that inimitable blend of gleeful absurdity, self-aware humor, and surprisingly heartfelt moments that defined the original. Replicating the magic without the original magicians is a formidable challenge, akin to making a specific brand of bizarre, sparkling soda without the secret, slightly-unsettling ingredients.

A Future Worth Watching

The announcement of “multiple new projects” for Lollipop Chainsaw marks a thrilling new chapter for a game that has steadfastly refused to fade into obscurity. As Dragami Games and Nada Holdings embark on this ambitious venture, fans will be watching closely, chainsaw in hand (metaphorically, of course), eager to see how Juliet Starling’s gory, glittery world expands. Whether it’s a new game that pushes the boundaries of over-the-top action or a film that brings her unique brand of zombie-slaying to the big screen, one thing is certain: the future of Lollipop Chainsaw promises to be anything but dull.

By Percy Harlow

Norwich native Percy Harlow brings a unique perspective to combat sports coverage. With a background in amateur wrestling, Percy offers technical breakdowns that educate casual fans and satisfy hardcore enthusiasts alike.

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