Fri. Sep 5th, 2025

The Ghosts Are Back: Ubisoft Confirms Next Ghost Recon, Shifting to First-Person & Live Service

After a period of quiet speculation, Ubisoft has officially confirmed the development of a new entry in its long-running Tom Clancy`s Ghost Recon series. This revelation, made under the rather unglamorous spotlight of a shareholder meeting, signals not just the return of the tactical military franchise but also a potentially significant shift in its core gameplay.

Confirmation from the Top

The news broke courtesy of Ubisoft President Yves Guillemot himself, during a recent shareholder meeting. While such forums are typically reserved for financial figures and strategic declarations, it appears questions regarding the company`s commitment to live-service titles inadvertently triggered this highly anticipated announcement. Guillemot, while touting the enduring success of Tom Clancy`s Rainbow Six Siege, subtly dropped the Ghost Recon bomb:

“In addition to the flagship game that I just mentioned, our objective is to also make strong progress in the growing market, generally speaking, by continuing to enhance our current experiences that we offer—and capitalizing on upcoming launches, such as The Division and Ghost Recon.”

Further solidifying the confirmation, Ubisoft`s Chief Financial Officer, Frederick Duguet, later pinpointed the upcoming Ghost Recon title as one of the company’s “first-person-shooter-type games.” This seemingly casual remark carries immense weight for long-time fans.

A Fundamental Shift: First-Person Tactical Action

For over a decade, since 2006`s Ghost Recon Advanced Warfighter, the series has predominantly embraced a third-person perspective, allowing players an over-the-shoulder view of their elite operatives. While many titles did offer a first-person aiming mode, the core gameplay loop remained rooted in a tactical third-person experience.

The confirmation that the next Ghost Recon will be a dedicated FPS marks a substantial departure. It suggests a renewed focus on direct combat immersion, potentially aligning it more closely with other popular first-person tactical shooters. It`s a bold strategic move, or perhaps, a subtle nod to prevailing industry trends and the success of its own FPS titles like Rainbow Six Siege. One can only imagine the boardroom discussions that led to such a pivotal decision: “Let`s put players directly into the action… and maybe make them purchase a few cosmetic hats while they`re there.”

Embracing the Live-Service Model

The new Ghost Recon title is also confirmed to be a live-service game. This is hardly surprising, given Ubisoft`s well-established strategy in this domain. While the model promises ongoing content, updates, and community engagement, its reception can be varied. The success of Ghost Recon Wildlands in 2017 proved the franchise`s potential in a large, open-world setting with extensive post-launch support.

However, its direct sequel, Ghost Recon Breakpoint, launched to a more lukewarm reception despite similar post-launch commitment. Notably, Breakpoint also became a testing ground for Ubisoft`s controversial foray into NFTs (Non-Fungible Tokens), a digital collectible rooted in cryptocurrency and blockchain technology. Whether this particular “innovation” will reappear in the new Ghost Recon remains to be seen, but the phrase “live-service” often comes with the unspoken caveat of evolving monetization strategies.

A Distant Horizon, But a Clear Direction

As is typical with early confirmations, neither Guillemot nor Duguet provided any specific timeframe for the new Ghost Recon`s release. The absence of a launch window suggests the title is still a considerable distance from hitting shelves, allowing for extensive development and, presumably, multiple pivots in design based on market feedback – or perhaps, just more shareholder meetings.

In the interim, Ubisoft remains bustling. The company is actively reorganizing, spinning off several core franchises into a new division (co-led by Guillemot`s son, a delightful touch of familial legacy in corporate strategy), a move reportedly influenced by its terms with Tencent. Furthermore, the long-gestating Netflix adaptation of its immensely popular Assassin`s Creed series has finally been given the green light.

The confirmation of a new, first-person, live-service Ghost Recon game signals a clear direction for one of Ubisoft`s enduring tactical franchises. It’s a move that promises both excitement for a fresh perspective and cautious optimism regarding the implementation of its live-service elements. Fans will undoubtedly be watching closely as more details emerge from the shadows.

By Percy Harlow

Norwich native Percy Harlow brings a unique perspective to combat sports coverage. With a background in amateur wrestling, Percy offers technical breakdowns that educate casual fans and satisfy hardcore enthusiasts alike.

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